Category: Project 1701

The Mark of Gideon Room with Viewing Port

Modeled part of the room with the viewing port from The Mark of Gideon to estimate the thickness of the hull, window and theorize on how the exterior shutters might work. I had not seen anyone else attempt this so some of the data might help others. Viewing Port Dimensions (approx): 1.32m wide x 0.825m …

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TOS Enterprise Nacelle Dome Test v3

TOS Enterprise Nacelle End Cap Concept Animation Test 5

TOS Enterprise Sensor Dish Proof of Concept Animation

Animation of retractable petals on parabolic dish.

The Cage Conference Room

My Work-In-Progress on the conference room from The Cage.

Burke 115 Chair Test

It’s been a while since I did any 3D modeling.  It has been a learning experience as well as I had upgraded to Lightwave 2018.  My first model in a long time, a Burke 115 chair.  It is still a work-in-progress.

Observation Deck

This is also the second version that I modeled in Lightwave of the Observation Deck as seen in The Conscience of the King.  This time around I followed the actual geometry of the walls and the result is a non-rectangular room 🙂  From production information, it’s a modified redress of the Romulan Bird of Prey …

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The Galileo Seven Flight Deck

This is actually my Version 2 of the Flight Deck (Shuttle Bay in modern Trek) modeled back in September of 2013.  Camera-matched and modeled in Lightwave to be screen-accurate to the original FX as seen in “The Galileo Seven”.  As built, this interior is too wide to fit in a 947′ version of the Enterprise. …

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Project 1701

Welcome to a relaunch of a project that I started way back in April 2010 on TrekBBS.  This project’s goal is to accurately and faithfully re-create the USS Enterprise from the original Star Trek series as a digital 3D model.  I’ll be using Lightwave as my modeling and rendering application. For this project I’ll be …

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